martedì 14 agosto 2018

Full features!



Story

It is the year 2100, and a dangerous criminal has infected with a virus the military computer systems around the world.

This virus was created to sabotage military systems and to start a nuclear warheads and ballistic missiles on the world's major cities, then humanity is in danger!

 To resolve this crisis, it was created an anti-virus, Bit-Bot, which has the task of identifying and disabling infected groups of memory of various military systems.

The small robot anti-virus will be able to save the humanity?

Best features

Procedural levels

All levels are procedurally generated!

Awesome environment

The graphics have a cartoon appearance with natural components mixed with mechanical elements.

Object collecting and farming

It will be possible to collect items and put them in the backpack of our hero, and then transport them to their destination.

Multiple campaigns

The game is divided into three main campaigns in addition to an endless unlockable campaign.

Each campaign represents a type of system to be deactivated!

Steam-ready

The game is designed to be seamlessly integrated with all Steam functions (Stats, Achievements, Leaderboards).

Public rankings

Three online rankings are scheduled for now.

Achievements

There are for now 46 Steam achievements developed for the game.

Player progression and skills

Player skills advance with the number of enemies killed, unlocking new abilities.

Full game stats

All the game statistics relating to the campaign and to the individual missions are present.

Great and full storytelling

The complete story of the game is divided into chapters and fragments, and will be completely told during the main campaigns!

And many many more...

Follow us!

Additional features

- procedural voxel terrains

- terrain modeling, voxel creation and destruction

- procedural vegetation

- procedural trees

- procedural fluids (water and toxic fluids)

- enclosures for generators to improvegameplay

- optimized gameplay with selective deactivations

- resources extraction (Vigor points from vegetation!)